There are 15 solid red balls each with a value of 1 point.

There are also coloured balls that are valued as the following:

Yellow (2 points), Green (3 points), Brown (4 points), Blue (5 points), Pink (6 points), Black (7 points)

The final ball that is on the table is the White ball, this ball is used the most, the cue would hit this White ball (also called Cue ball) to interact with other balls attempting to hit it within a pocket.

A brief summary of the game is as follows:

The cue ball is placed within the "D" for the break. One player would start by breaking the balls, this is done by hitting the white ball towards the triangle of red balls.

Pocketing a red ball earns the player an opportunity to go after one of the coloured balls. Therefore, the player must pocket alternately a red and then a "coloured" ball.

After pocketing a red ball, the player may shoot at his choice of coloured balls. If he sinks a coloured ball, it is re-spotted to its assigned spot, and the shooter may attempt to pocket another red ball, followed by any coloured ball. All red balls stay down, but the coloured balls are re-spotted immediately after being pocketed. Play continues this way until there are no red balls remaining on the table.

When all of the red balls have cleared from the table, the remaining coloured balls are pocketed in ascending order from where the cue and object balls lie.

A player is awarded one point for each red pocketed, and the numerical value of each coloured ball pocketed after his turn at the table is ended by a miss. If a shooter fouls, the opponent is awarded 4 points (no point deduction from offenders score.)